fire_damage
booleanJava 26.2 & Bedrock 26.32Controls whether fire and lava deal damage to players and mobs. When false, walking through fire or standing in lava deals no damage — useful for creative builds or fire-themed maps.
Enable fire_damage
Fire and lava deal their normal damage — 1 per second for fire, 4 per second for lava.
Java
/gamerule fire_damage trueBedrock
/gamerule firedamage trueBedrock uses firedamage (all-lowercase, no separators).
Disable fire_damage
No damage from fire or lava. Entities can stand in flames and lava indefinitely.
Java
/gamerule fire_damage falseBedrock
/gamerule firedamage falseDefault: true. Restore with /gamerule fire_damage true
What fire_damage does
Controls whether fire and lava deal damage to players and mobs. When false, walking through fire or standing in lava deals no damage — useful for creative builds or fire-themed maps.