spawn_wardens
booleanJava 26.2 onlyControls whether Wardens can spawn from Sculk Shriekers in Ancient Cities. When false, Shriekers still emit their warning effect and vibrations, but will never summon a Warden regardless of alert count.
Enable spawn_wardens
Wardens spawn after sufficient Sculk Shrieker activations — the normal Deep Dark threat.
Java
/gamerule spawn_wardens trueDisable spawn_wardens
Sculk Shriekers never spawn a Warden. Ancient Cities are safe to explore freely.
Java
/gamerule spawn_wardens falseDefault: true. Restore with /gamerule spawn_wardens true
What spawn_wardens does
Controls whether Wardens can spawn from Sculk Shriekers in Ancient Cities. When false, Shriekers still emit their warning effect and vibrations, but will never summon a Warden regardless of alert count.
spawn_wardens is a Java Edition-only gamerule and is not available in Bedrock.