global_sound_events
booleanJava 26.2 onlyControls whether significant boss-level events play their sound globally for all players regardless of distance. Affected events include the Wither spawning, the Ender Dragon dying, and similar.
Enable global_sound_events
Boss event sounds are heard server-wide regardless of player distance.
Java
/gamerule global_sound_events trueDisable global_sound_events
Boss sounds follow normal distance rules — only nearby players hear them.
Java
/gamerule global_sound_events falseDefault: true. Restore with /gamerule global_sound_events true
What global_sound_events does
Controls whether significant boss-level events play their sound globally for all players regardless of distance. Affected events include the Wither spawning, the Ender Dragon dying, and similar.
global_sound_events is a Java Edition-only gamerule and is not available in Bedrock.