raids
booleanJava 26.2 onlyControls whether raids can occur. When false, raids are completely disabled — players with Bad Omen entering a village will not trigger a raid. Note: this rule is inverted from the old disableRaids rule (disableRaids true = raids false now).
Enable raids
Raids can be triggered normally when a player with Bad Omen (or Raid Omen) enters a village (default behavior).
/gamerule raids trueDisable raids
Raids are disabled. Bad Omen and Raid Omen have no effect. Villages are safe.
/gamerule raids falseDefault: true. Restore with /gamerule raids true
What raids does
Controls whether raids can occur. When false, raids are completely disabled — players with Bad Omen entering a village will not trigger a raid. Note: this rule is inverted from the old disableRaids rule (disableRaids true = raids false now).
raids is a Java Edition-only gamerule and is not available in Bedrock.
Frequently asked questions
- Is raids available in Bedrock?
- No — this is a Java Edition-only gamerule.
- What happened to disableRaids?
- In snapshot 25w44a, disableRaids was renamed to raids and the logic was INVERTED. The old /gamerule disableRaids true (disable raids) is now /gamerule raids false. Check your value carefully when migrating.
- Does /gamerule raids false remove an ongoing raid?
- Existing raids should stop, but apply this before a raid starts to be safe.