Skip to content
[/craft]

random_tick_speed

integerJava 26.2 & Bedrock 26.32

Controls how many random block ticks occur per game tick. Higher values speed up crop growth, fire spread, grass spreading, and leaf decay. Set to 0 to disable all random block ticks.

Common values

0OffNo random block ticks. Crops don't grow, fire doesn't spread, leaves don't decay.
Java/gamerule random_tick_speed 0
Bedrock/gamerule randomtickspeed 0
3DefaultStandard crop growth and game behavior.
Java/gamerule random_tick_speed 3
Bedrock/gamerule randomtickspeed 3
10Fast growth3× faster crop growth and block ticking. Good for farms.
Java/gamerule random_tick_speed 10
Bedrock/gamerule randomtickspeed 10
1000Ultra fastExtremely fast block ticking — crops mature almost instantly.
Java/gamerule random_tick_speed 1000
Bedrock/gamerule randomtickspeed 1000

Bedrock uses randomtickspeed (all-lowercase, no separators).

Default: 3. Restore with /gamerule random_tick_speed 3

What random_tick_speed does

Controls how many random block ticks occur per game tick. Higher values speed up crop growth, fire spread, grass spreading, and leaf decay. Set to 0 to disable all random block ticks.

Frequently asked questions

What happened to randomTickSpeed?
Renamed to random_tick_speed in Java snapshot 25w44a. Bedrock uses /gamerule randomtickspeed 10.
Does random_tick_speed affect mob spawning?
No — mob spawning has its own internal rate controlled by spawn_mobs.

Related gamerules

All Gamerule commandsJava vs Bedrock guide