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[/craft]

Place a Warden-Summoning Shrieker

Place a sculk shrieker that can summon the Warden

✅ Verified for Java 26.2 · Bedrock 26.32 — checked June 2026

Places a sculk shrieker with can_summon enabled — the same as naturally generated ones in the deep dark. Trigger it three times (via sculk sensors detecting vibrations) and the Warden claws its way out of the ground.

/setblock ~ ~ ~ sculk_shrieker[can_summon=true]
47 characters

How to use

  1. Open chat (T on Java, / on Bedrock).
  2. Stand where the shrieker should go.
  3. Paste the command and press Enter.
  4. Trip it three times via a nearby sculk sensor to summon the Warden — at your own risk.

Related commands

Place a lodestone to bind compasses to

/setblock ~ ~ ~ lodestone

Place a fully charged Nether respawn point

/setblock ~ ~ ~ respawn_anchor[charges=4]

Place one block at a specific spot

/setblock ~ ~ ~ stone

Delete a region of blocks by filling it with air

/fill ~ ~ ~ ~10 ~10 ~10 air

Create a hollow room or box out of any block

/fill ~ ~ ~ ~10 ~6 ~10 stone hollow

Create a pool or lake by filling a region with water

/fill ~ ~ ~ ~10 ~ ~10 water