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[/craft]

Keep Mobs Angry After Death

Stop neutral mobs calming when their target dies

✅ Verified for Java 26.2 · Bedrock 26.32 — checked June 2026

Normally, angered neutral mobs calm down when the player who provoked them dies. Setting forgiveDeadPlayers to false keeps zombified piglins and friends furious through your respawn — the classic hardcore-piglin-farm setting.

/gamerule forgiveDeadPlayers false
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How to use

  1. Open chat (T on Java, / on Bedrock).
  2. Paste the command and press Enter.
  3. Angered mobs stay hostile even after you die and respawn.
  4. Pair with universalAnger true for maximum menace.

Related commands

Control the size of the spawn protection area

/gamerule spawnRadius 0

Make angered mobs attack any nearby player

/gamerule universalAnger true

Keep your items when you die instead of dropping them

/gamerule keepInventory true

Freeze time so it's permanently daytime

/gamerule doDaylightCycle false

Stop rain and keep the weather clear

/gamerule doWeatherCycle false

Stop creepers, endermen, and other mobs from changing blocks

/gamerule mobGriefing false