Keep Mobs Angry After Death
Stop neutral mobs calming when their target dies
✅ Verified for Java 26.2 · Bedrock 26.32 — checked June 2026Normally, angered neutral mobs calm down when the player who provoked them dies. Setting forgiveDeadPlayers to false keeps zombified piglins and friends furious through your respawn — the classic hardcore-piglin-farm setting.
/gamerule forgiveDeadPlayers false34 characters
- Java: yes
- Bedrock: no
- Command block: yes
- Needs cheats / OP: yes
How to use
- Open chat (T on Java, / on Bedrock).
- Paste the command and press Enter.
- Angered mobs stay hostile even after you die and respawn.
- Pair with universalAnger true for maximum menace.
Related commands
Control the size of the spawn protection area
/gamerule spawnRadius 0Make angered mobs attack any nearby player
/gamerule universalAnger trueKeep your items when you die instead of dropping them
/gamerule keepInventory trueStop creepers, endermen, and other mobs from changing blocks
/gamerule mobGriefing false